Hell in a Cell! ================================================================= Title : Hell in a Cell Filename : HellCell.map Author : Triassicus Email Address : amanojaku@rocketmail.com HomePage : (Tri's Duke3D) www.geocities.com/timessquare/5744 : (Submission or Surrender) members.tripod.com/~Triassicus/ss.html Description: The New Art and .CON files are optional for use with the map, the .con files are a MODIFIED version of the "FLAMETHROWER" patch (Which is actually a .con and.art replacement). The level is an octagonal shaped cell surrounded by lava and fire, with some castle type sniping spots inside. The flamethrower patch (art and .con) turns the freezethrower into a flamethrower, and watch out, in dukematch, don't stay put on an item, because when it respawns, in respawns in great balls of fire! The idea from this map came from the WWF, partly from the main event in WWF In your House Bad Blood in 1997 (The Cage match), and also partly from WWF In your House Unforgiven in 1998 (The Fire match). ================================================================= * Play Information * Single Player : No Dukematch : Yes Difficulty settings : No New Sounds : No New Graphics : Yes (Optional, but recommended) New Music : No * Construction * Base : From scratch Editors used : The BUILDer Know bugs : None Time : About 6 hours * Copyright/Permissions * Free to give away, but not to be used as a base for any new D3D level. * Additional Credits * -The person who made the flamethrower patch (I modified it for this level) -Jimboman (www.geocities.com/timssquare/alley/8757)